I was responsible for a few big and small props throughout Lucium. I also helped with some material tuning and adding wind to some tarps and things using vertex color. Meshes include: drawbridge, building kit, giant doors, cranes, wagon, crates, banners, flying gondola vehicle, fences and more
special shoutout to my Lead Peter Turner
https://www.artstation.com/lacer8
and the Lead Level Artist/Associate Art Director Julia Lichtblau
https://www.artstation.com/julialichtblau
Level Designer: Clemence Maurer
https://www.artstation.com/moutrave
Level Artist: Kaleb Nekumanesh
https://www.artstation.com/kalebnek
with help from Mason Sinkula
https://www.artstation.com/masonsinkula
and Zephren Varner
https://www.artstation.com/zephren1
Lighting: James Guard
https://www.artstation.com/jamesguardstudios